Files
2026-06-04 11:42:34 +02:00

26 lines
535 B
C#

using System;
namespace UnityEngine.Rendering
{
// Token: 0x02000429 RID: 1065
public enum BuiltinShaderType
{
// Token: 0x04000F74 RID: 3956
DeferredShading,
// Token: 0x04000F75 RID: 3957
DeferredReflections,
// Token: 0x04000F76 RID: 3958
LegacyDeferredLighting,
// Token: 0x04000F77 RID: 3959
ScreenSpaceShadows,
// Token: 0x04000F78 RID: 3960
DepthNormals,
// Token: 0x04000F79 RID: 3961
MotionVectors,
// Token: 0x04000F7A RID: 3962
LightHalo,
// Token: 0x04000F7B RID: 3963
LensFlare
}
}