Files
Dec2017-Script-Dump/UnityEngine/Rendering/ReflectionProbeTimeSlicingMode.cs
2026-06-04 11:42:34 +02:00

16 lines
288 B
C#

using System;
namespace UnityEngine.Rendering
{
// Token: 0x02000426 RID: 1062
public enum ReflectionProbeTimeSlicingMode
{
// Token: 0x04000F68 RID: 3944
AllFacesAtOnce,
// Token: 0x04000F69 RID: 3945
IndividualFaces,
// Token: 0x04000F6A RID: 3946
NoTimeSlicing
}
}