16 lines
288 B
C#
16 lines
288 B
C#
using System;
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namespace UnityEngine.Rendering
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{
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// Token: 0x02000426 RID: 1062
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public enum ReflectionProbeTimeSlicingMode
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{
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// Token: 0x04000F68 RID: 3944
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AllFacesAtOnce,
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// Token: 0x04000F69 RID: 3945
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IndividualFaces,
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// Token: 0x04000F6A RID: 3946
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NoTimeSlicing
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}
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}
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