22 lines
437 B
C#
22 lines
437 B
C#
using System;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200040A RID: 1034
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public enum RenderQueue
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{
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// Token: 0x04000E76 RID: 3702
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Background = 1000,
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// Token: 0x04000E77 RID: 3703
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Geometry = 2000,
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// Token: 0x04000E78 RID: 3704
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AlphaTest = 2450,
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// Token: 0x04000E79 RID: 3705
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GeometryLast = 2500,
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// Token: 0x04000E7A RID: 3706
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Transparent = 3000,
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// Token: 0x04000E7B RID: 3707
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Overlay = 4000
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}
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}
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