Files
Dec2017-Script-Dump/UnityEngine/Rendering/RenderQueue.cs
T
2026-06-04 11:42:34 +02:00

22 lines
437 B
C#

using System;
namespace UnityEngine.Rendering
{
// Token: 0x0200040A RID: 1034
public enum RenderQueue
{
// Token: 0x04000E76 RID: 3702
Background = 1000,
// Token: 0x04000E77 RID: 3703
Geometry = 2000,
// Token: 0x04000E78 RID: 3704
AlphaTest = 2450,
// Token: 0x04000E79 RID: 3705
GeometryLast = 2500,
// Token: 0x04000E7A RID: 3706
Transparent = 3000,
// Token: 0x04000E7B RID: 3707
Overlay = 4000
}
}