17 lines
351 B
C#
17 lines
351 B
C#
using System;
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namespace UnityEngine.Rendering
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{
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// Token: 0x020003E1 RID: 993
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[Obsolete("ShaderHardwareTier was renamed to GraphicsTier (UnityUpgradable) -> GraphicsTier", false)]
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public enum ShaderHardwareTier
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{
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// Token: 0x04000D65 RID: 3429
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Tier1,
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// Token: 0x04000D66 RID: 3430
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Tier2,
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// Token: 0x04000D67 RID: 3431
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Tier3
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}
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}
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