26 lines
491 B
C#
26 lines
491 B
C#
using System;
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namespace UnityEngine.Rendering
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{
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// Token: 0x02000412 RID: 1042
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public enum StencilOp
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{
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// Token: 0x04000EC8 RID: 3784
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Keep,
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// Token: 0x04000EC9 RID: 3785
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Zero,
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// Token: 0x04000ECA RID: 3786
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Replace,
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// Token: 0x04000ECB RID: 3787
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IncrementSaturate,
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// Token: 0x04000ECC RID: 3788
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DecrementSaturate,
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// Token: 0x04000ECD RID: 3789
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Invert,
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// Token: 0x04000ECE RID: 3790
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IncrementWrap,
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// Token: 0x04000ECF RID: 3791
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DecrementWrap
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}
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}
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