21 lines
575 B
C#
21 lines
575 B
C#
using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine.SceneManagement
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{
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// Token: 0x020000EF RID: 239
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public static class SceneUtility
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{
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// Token: 0x0600119E RID: 4510
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern string GetScenePathByBuildIndex(int buildIndex);
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// Token: 0x0600119F RID: 4511
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern int GetBuildIndexByScenePath(string scenePath);
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}
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}
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