Files
2026-06-04 11:42:34 +02:00

21 lines
575 B
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine.SceneManagement
{
// Token: 0x020000EF RID: 239
public static class SceneUtility
{
// Token: 0x0600119E RID: 4510
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern string GetScenePathByBuildIndex(int buildIndex);
// Token: 0x0600119F RID: 4511
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern int GetBuildIndexByScenePath(string scenePath);
}
}