Files
2026-06-04 11:42:34 +02:00

41 lines
826 B
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000221 RID: 545
[RequiredByNativeCode]
public struct SkeletonBone
{
// Token: 0x170008BE RID: 2238
// (get) Token: 0x06002600 RID: 9728 RVA: 0x0002B91C File Offset: 0x00029B1C
// (set) Token: 0x06002601 RID: 9729 RVA: 0x0002B934 File Offset: 0x00029B34
[Obsolete("transformModified is no longer used and has been deprecated.", true)]
public int transformModified
{
get
{
return 0;
}
set
{
}
}
// Token: 0x04000633 RID: 1587
public string name;
// Token: 0x04000634 RID: 1588
internal string parentName;
// Token: 0x04000635 RID: 1589
public Vector3 position;
// Token: 0x04000636 RID: 1590
public Quaternion rotation;
// Token: 0x04000637 RID: 1591
public Vector3 scale;
}
}