Files
2026-06-04 11:42:34 +02:00

45 lines
852 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000158 RID: 344
public struct SoftJointLimitSpring
{
// Token: 0x1700055B RID: 1371
// (get) Token: 0x060018EB RID: 6379 RVA: 0x0001EEAC File Offset: 0x0001D0AC
// (set) Token: 0x060018EC RID: 6380 RVA: 0x0001EEC8 File Offset: 0x0001D0C8
public float spring
{
get
{
return this.m_Spring;
}
set
{
this.m_Spring = value;
}
}
// Token: 0x1700055C RID: 1372
// (get) Token: 0x060018ED RID: 6381 RVA: 0x0001EED4 File Offset: 0x0001D0D4
// (set) Token: 0x060018EE RID: 6382 RVA: 0x0001EEF0 File Offset: 0x0001D0F0
public float damper
{
get
{
return this.m_Damper;
}
set
{
this.m_Damper = value;
}
}
// Token: 0x040003BF RID: 959
private float m_Spring;
// Token: 0x040003C0 RID: 960
private float m_Damper;
}
}