30 lines
559 B
C#
30 lines
559 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020000B9 RID: 185
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public enum SpriteAlignment
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{
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// Token: 0x0400018D RID: 397
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Center,
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// Token: 0x0400018E RID: 398
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TopLeft,
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// Token: 0x0400018F RID: 399
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TopCenter,
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// Token: 0x04000190 RID: 400
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TopRight,
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// Token: 0x04000191 RID: 401
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LeftCenter,
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// Token: 0x04000192 RID: 402
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RightCenter,
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// Token: 0x04000193 RID: 403
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BottomLeft,
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// Token: 0x04000194 RID: 404
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BottomCenter,
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// Token: 0x04000195 RID: 405
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BottomRight,
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// Token: 0x04000196 RID: 406
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Custom
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}
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}
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