Files
2026-06-04 11:42:34 +02:00

14 lines
193 B
C#

using System;
namespace UnityEngine
{
// Token: 0x020000BC RID: 188
public enum SpriteMeshType
{
// Token: 0x0400019E RID: 414
FullRect,
// Token: 0x0400019F RID: 415
Tight
}
}