Files
2026-06-04 11:42:34 +02:00

14 lines
198 B
C#

using System;
namespace UnityEngine
{
// Token: 0x020000BE RID: 190
public enum SpriteTileMode
{
// Token: 0x040001A5 RID: 421
Continuous,
// Token: 0x040001A6 RID: 422
Adaptive
}
}