63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine.Sprites
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{
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// Token: 0x020000C2 RID: 194
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public sealed class DataUtility
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{
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// Token: 0x06000E86 RID: 3718 RVA: 0x00014664 File Offset: 0x00012864
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public static Vector4 GetInnerUV(Sprite sprite)
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{
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Vector4 vector;
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DataUtility.INTERNAL_CALL_GetInnerUV(sprite, out vector);
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return vector;
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}
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// Token: 0x06000E87 RID: 3719
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_GetInnerUV(Sprite sprite, out Vector4 value);
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// Token: 0x06000E88 RID: 3720 RVA: 0x00014684 File Offset: 0x00012884
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public static Vector4 GetOuterUV(Sprite sprite)
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{
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Vector4 vector;
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DataUtility.INTERNAL_CALL_GetOuterUV(sprite, out vector);
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return vector;
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}
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// Token: 0x06000E89 RID: 3721
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_GetOuterUV(Sprite sprite, out Vector4 value);
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// Token: 0x06000E8A RID: 3722 RVA: 0x000146A4 File Offset: 0x000128A4
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public static Vector4 GetPadding(Sprite sprite)
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{
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Vector4 vector;
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DataUtility.INTERNAL_CALL_GetPadding(sprite, out vector);
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return vector;
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}
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// Token: 0x06000E8B RID: 3723
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_GetPadding(Sprite sprite, out Vector4 value);
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// Token: 0x06000E8C RID: 3724 RVA: 0x000146C4 File Offset: 0x000128C4
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public static Vector2 GetMinSize(Sprite sprite)
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{
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Vector2 vector;
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DataUtility.Internal_GetMinSize(sprite, out vector);
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return vector;
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}
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// Token: 0x06000E8D RID: 3725
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void Internal_GetMinSize(Sprite sprite, out Vector2 output);
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}
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}
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