Files
Dec2017-Script-Dump/UnityEngine/UnassignedReferenceException.cs
2026-06-04 11:42:34 +02:00

44 lines
1.1 KiB
C#

using System;
using System.Runtime.Serialization;
namespace UnityEngine
{
// Token: 0x0200046C RID: 1132
[Serializable]
public class UnassignedReferenceException : SystemException
{
// Token: 0x06003934 RID: 14644 RVA: 0x00063604 File Offset: 0x00061804
public UnassignedReferenceException()
: base("A Unity Runtime error occurred!")
{
base.HResult = -2147467261;
}
// Token: 0x06003935 RID: 14645 RVA: 0x00063620 File Offset: 0x00061820
public UnassignedReferenceException(string message)
: base(message)
{
base.HResult = -2147467261;
}
// Token: 0x06003936 RID: 14646 RVA: 0x00063638 File Offset: 0x00061838
public UnassignedReferenceException(string message, Exception innerException)
: base(message, innerException)
{
base.HResult = -2147467261;
}
// Token: 0x06003937 RID: 14647 RVA: 0x00063650 File Offset: 0x00061850
protected UnassignedReferenceException(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
// Token: 0x0400114D RID: 4429
private const int Result = -2147467261;
// Token: 0x0400114E RID: 4430
private string unityStackTrace;
}
}