21 lines
411 B
C#
21 lines
411 B
C#
using System;
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namespace UnityEngine.VR
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{
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// Token: 0x020002F4 RID: 756
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[Flags]
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internal enum AvailableTrackingData
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{
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// Token: 0x040009C3 RID: 2499
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None = 0,
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// Token: 0x040009C4 RID: 2500
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PositionAvailable = 1,
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// Token: 0x040009C5 RID: 2501
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RotationAvailable = 2,
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// Token: 0x040009C6 RID: 2502
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VelocityAvailable = 4,
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// Token: 0x040009C7 RID: 2503
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AccelerationAvailable = 16
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}
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}
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