37 lines
820 B
C#
37 lines
820 B
C#
using System;
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namespace ExitGames.Client.Photon.LoadBalancing
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{
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// Token: 0x02000519 RID: 1305
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public enum GMGGPAHOGHH : byte
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{
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// Token: 0x04001EE4 RID: 7908
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DoNotCache,
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// Token: 0x04001EE5 RID: 7909
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[Obsolete]
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MergeCache,
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// Token: 0x04001EE6 RID: 7910
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[Obsolete]
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ReplaceCache,
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// Token: 0x04001EE7 RID: 7911
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[Obsolete]
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RemoveCache,
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// Token: 0x04001EE8 RID: 7912
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AddToRoomCache,
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// Token: 0x04001EE9 RID: 7913
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AddToRoomCacheGlobal,
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// Token: 0x04001EEA RID: 7914
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RemoveFromRoomCache,
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// Token: 0x04001EEB RID: 7915
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RemoveFromRoomCacheForActorsLeft,
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// Token: 0x04001EEC RID: 7916
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SliceIncreaseIndex = 10,
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// Token: 0x04001EED RID: 7917
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SliceSetIndex,
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// Token: 0x04001EEE RID: 7918
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SlicePurgeIndex,
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// Token: 0x04001EEF RID: 7919
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SlicePurgeUpToIndex
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}
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}
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