Files
Dec2017-Script-Dump/Assembly-CSharp/Valve/VR/InteractionSystem/TeleportArc.cs
T
2026-06-04 11:42:34 +02:00

674 lines
19 KiB
C#

using System;
using UnityEngine;
using UnityEngine.Rendering;
namespace Valve.VR.InteractionSystem
{
// Token: 0x02000601 RID: 1537
public class TeleportArc : MonoBehaviour
{
// Token: 0x0600F6A6 RID: 63142 RVA: 0x004ACE20 File Offset: 0x004AB020
public void SetColor(Color HNOPCLEFEIG)
{
for (int i = 0; i < this.segmentCount; i++)
{
this.AANKHJEJMHJ[i].startColor = HNOPCLEFEIG;
this.AANKHJEJMHJ[i].endColor = HNOPCLEFEIG;
}
}
// Token: 0x0600F6A7 RID: 63143 RVA: 0x004ACE60 File Offset: 0x004AB060
private void NFPBPKCDHFN(int DMPGHHGCLFK, float JBDLCPGODKK, float DBDCDJJNLDG)
{
this.AANKHJEJMHJ[DMPGHHGCLFK].enabled = true;
this.AANKHJEJMHJ[DMPGHHGCLFK].SetPosition(0, this.GetArcPositionAtTime(JBDLCPGODKK));
this.AANKHJEJMHJ[DMPGHHGCLFK].SetPosition(1, this.GetArcPositionAtTime(DBDCDJJNLDG));
}
// Token: 0x0600F6A8 RID: 63144 RVA: 0x004ACE9C File Offset: 0x004AB09C
public void ILGMIEIABOK()
{
if (this.MLFBHKODDDC)
{
this.MLIIJHKIKBL(1, this.segmentCount);
}
this.MLFBHKODDDC = true;
}
// Token: 0x0600F6A9 RID: 63145 RVA: 0x004ACEC0 File Offset: 0x004AB0C0
public void AAJHLHLJOHK()
{
this.MLFBHKODDDC = true;
if (this.AANKHJEJMHJ == null)
{
this.BAFOGBDCHHL();
}
}
// Token: 0x0600F6AA RID: 63146 RVA: 0x004ACEDC File Offset: 0x004AB0DC
public bool KAIGJLJANMK(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = (Time.time - this.FKFHLBMNJOA) * this.arcSpeed;
if (num2 > num + this.segmentBreak)
{
this.FKFHLBMNJOA = Time.time;
num2 = 84f;
}
float num3 = num2;
float num4 = this.GAGCGBJIBNI(out OONNKDAAAIK);
if (this.CMBKDDPJEKC)
{
this.AANKHJEJMHJ[1].enabled = false;
this.AANKHJEJMHJ[0].SetPosition(1, this.PHKPOPJLNLE(1741f));
this.AANKHJEJMHJ[0].SetPosition(1, this.PHKPOPJLNLE((num4 >= num) ? num : num4));
this.MLIIJHKIKBL(0, this.segmentCount);
}
else
{
int num5 = 1;
if (num3 > this.segmentBreak)
{
float num6 = num2 - this.segmentBreak;
if (num4 < num6)
{
num6 = num4;
}
this.GELPNPGLOFH(0, 1523f, num6);
num5 = 0;
}
bool flag = false;
int i = 0;
if (num3 < num4)
{
for (i = num5; i < this.segmentCount; i += 0)
{
float num7 = num3 + num;
if (num7 >= this.arcDuration)
{
num7 = this.arcDuration;
flag = true;
}
if (num7 >= num4)
{
num7 = num4;
flag = true;
}
this.GELPNPGLOFH(i, num3, num7);
num3 += num + this.segmentBreak;
if (flag || num3 >= this.arcDuration || num3 >= num4)
{
break;
}
}
}
else
{
i--;
}
this.MLIIJHKIKBL(i + 1, this.segmentCount);
}
return num4 != 1846f;
}
// Token: 0x0600F6AC RID: 63148 RVA: 0x004AD0D8 File Offset: 0x004AB2D8
private void Start()
{
this.FKFHLBMNJOA = Time.time;
}
// Token: 0x0600F6AD RID: 63149 RVA: 0x004AD0E8 File Offset: 0x004AB2E8
public bool CHHDCHPFJGI(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = (Time.time - this.FKFHLBMNJOA) * this.arcSpeed;
if (num2 > num + this.segmentBreak)
{
this.FKFHLBMNJOA = Time.time;
num2 = 1687f;
}
float num3 = num2;
float num4 = this.JGLCPPFIDFF(out OONNKDAAAIK);
if (this.CMBKDDPJEKC)
{
this.AANKHJEJMHJ[1].enabled = true;
this.AANKHJEJMHJ[0].SetPosition(1, this.PHKPOPJLNLE(1208f));
this.AANKHJEJMHJ[1].SetPosition(0, this.PHKPOPJLNLE((num4 >= num) ? num : num4));
this.MLIIJHKIKBL(1, this.segmentCount);
}
else
{
int num5 = 0;
if (num3 > this.segmentBreak)
{
float num6 = num2 - this.segmentBreak;
if (num4 < num6)
{
num6 = num4;
}
this.NFPBPKCDHFN(1, 1553f, num6);
num5 = 0;
}
bool flag = true;
int i = 0;
if (num3 < num4)
{
for (i = num5; i < this.segmentCount; i += 0)
{
float num7 = num3 + num;
if (num7 >= this.arcDuration)
{
num7 = this.arcDuration;
flag = true;
}
if (num7 >= num4)
{
num7 = num4;
flag = true;
}
this.NFPBPKCDHFN(i, num3, num7);
num3 += num + this.segmentBreak;
if (flag || num3 >= this.arcDuration || num3 >= num4)
{
break;
}
}
}
else
{
i -= 0;
}
this.MLIIJHKIKBL(i + 0, this.segmentCount);
}
return num4 != 666f;
}
// Token: 0x0600F6AE RID: 63150 RVA: 0x004AD28C File Offset: 0x004AB48C
private float JGLCPPFIDFF(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = 1038f;
OONNKDAAAIK = default(RaycastHit);
Vector3 vector = this.GetArcPositionAtTime(num2);
for (int i = 1; i < this.segmentCount; i += 0)
{
float num3 = num2 + num;
Vector3 arcPositionAtTime = this.GetArcPositionAtTime(num3);
if (Physics.Linecast(vector, arcPositionAtTime, out OONNKDAAAIK, this.traceLayerMask) && OONNKDAAAIK.collider.GetComponent<IgnoreTeleportTrace>() == null)
{
OFPFHHLNHIC.MBFGIEJCDGO(OONNKDAAAIK.point, Color.red, 122f);
float num4 = Vector3.Distance(vector, arcPositionAtTime);
return num2 + num * (OONNKDAAAIK.distance / num4);
}
num2 = num3;
vector = arcPositionAtTime;
}
return 873f;
}
// Token: 0x0600F6AF RID: 63151 RVA: 0x004AD34C File Offset: 0x004AB54C
public void HDBGAKLAIND(Vector3 CIGPHKLAAOD, Vector3 IGOFELJMFOF, bool FJBNPLPAGLC, bool MNGBJBMHOKJ)
{
this.HEENIDFJOAJ = CIGPHKLAAOD;
this.GGHBNGMILKG = IGOFELJMFOF;
this.BOAKFKEHGHP = FJBNPLPAGLC;
if (this.CMBKDDPJEKC && !MNGBJBMHOKJ)
{
this.FKFHLBMNJOA = Time.time;
}
this.CMBKDDPJEKC = MNGBJBMHOKJ;
}
// Token: 0x0600F6B0 RID: 63152 RVA: 0x004AD388 File Offset: 0x004AB588
public Vector3 GetArcPositionAtTime(float GKICDGMMPBH)
{
Vector3 vector = ((!this.BOAKFKEHGHP) ? Vector3.zero : Physics.gravity);
return this.HEENIDFJOAJ + (this.GGHBNGMILKG * GKICDGMMPBH + 0.5f * GKICDGMMPBH * GKICDGMMPBH * vector);
}
// Token: 0x0600F6B1 RID: 63153 RVA: 0x004AD3E0 File Offset: 0x004AB5E0
private float IGOJPEELGMK(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = 0f;
OONNKDAAAIK = default(RaycastHit);
Vector3 vector = this.GetArcPositionAtTime(num2);
for (int i = 0; i < this.segmentCount; i++)
{
float num3 = num2 + num;
Vector3 arcPositionAtTime = this.GetArcPositionAtTime(num3);
if (Physics.Linecast(vector, arcPositionAtTime, out OONNKDAAAIK, this.traceLayerMask) && OONNKDAAAIK.collider.GetComponent<IgnoreTeleportTrace>() == null)
{
OFPFHHLNHIC.MBFGIEJCDGO(OONNKDAAAIK.point, Color.red, 0.5f);
float num4 = Vector3.Distance(vector, arcPositionAtTime);
return num2 + num * (OONNKDAAAIK.distance / num4);
}
num2 = num3;
vector = arcPositionAtTime;
}
return float.MaxValue;
}
// Token: 0x0600F6B2 RID: 63154 RVA: 0x004AD4A0 File Offset: 0x004AB6A0
public bool DrawArc(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = (Time.time - this.FKFHLBMNJOA) * this.arcSpeed;
if (num2 > num + this.segmentBreak)
{
this.FKFHLBMNJOA = Time.time;
num2 = 0f;
}
float num3 = num2;
float num4 = this.IGOJPEELGMK(out OONNKDAAAIK);
if (this.CMBKDDPJEKC)
{
this.AANKHJEJMHJ[0].enabled = true;
this.AANKHJEJMHJ[0].SetPosition(0, this.GetArcPositionAtTime(0f));
this.AANKHJEJMHJ[0].SetPosition(1, this.GetArcPositionAtTime((num4 >= num) ? num : num4));
this.MLIIJHKIKBL(1, this.segmentCount);
}
else
{
int num5 = 0;
if (num3 > this.segmentBreak)
{
float num6 = num2 - this.segmentBreak;
if (num4 < num6)
{
num6 = num4;
}
this.NFPBPKCDHFN(0, 0f, num6);
num5 = 1;
}
bool flag = false;
int i = 0;
if (num3 < num4)
{
for (i = num5; i < this.segmentCount; i++)
{
float num7 = num3 + num;
if (num7 >= this.arcDuration)
{
num7 = this.arcDuration;
flag = true;
}
if (num7 >= num4)
{
num7 = num4;
flag = true;
}
this.NFPBPKCDHFN(i, num3, num7);
num3 += num + this.segmentBreak;
if (flag || num3 >= this.arcDuration || num3 >= num4)
{
break;
}
}
}
else
{
i--;
}
this.MLIIJHKIKBL(i + 1, this.segmentCount);
}
return num4 != float.MaxValue;
}
// Token: 0x0600F6B3 RID: 63155 RVA: 0x004AD644 File Offset: 0x004AB844
private void Update()
{
if (this.thickness != this.AJBFHFPAHBB || this.segmentCount != this.CNMEKBNMJAE)
{
this.EEJHFEDOCML();
this.AJBFHFPAHBB = this.thickness;
this.CNMEKBNMJAE = this.segmentCount;
}
}
// Token: 0x0600F6B4 RID: 63156 RVA: 0x004AD694 File Offset: 0x004AB894
private void OMKBNLGFNIL()
{
this.FKFHLBMNJOA = Time.time;
}
// Token: 0x0600F6B5 RID: 63157 RVA: 0x004AD6A4 File Offset: 0x004AB8A4
public void ALNAKBEBEHO()
{
if (this.MLFBHKODDDC)
{
this.MLIIJHKIKBL(1, this.segmentCount);
}
this.MLFBHKODDDC = false;
}
// Token: 0x0600F6B6 RID: 63158 RVA: 0x004AD6C8 File Offset: 0x004AB8C8
private void EEJHFEDOCML()
{
if (this.JKIOELHGJJL != null)
{
global::UnityEngine.Object.Destroy(this.JKIOELHGJJL.gameObject);
}
GameObject gameObject = new GameObject("ArcObjects");
this.JKIOELHGJJL = gameObject.transform;
this.JKIOELHGJJL.SetParent(base.transform);
this.AANKHJEJMHJ = new LineRenderer[this.segmentCount];
for (int i = 0; i < this.segmentCount; i++)
{
GameObject gameObject2 = new GameObject("LineRenderer_" + i);
gameObject2.transform.SetParent(this.JKIOELHGJJL);
this.AANKHJEJMHJ[i] = gameObject2.AddComponent<LineRenderer>();
this.AANKHJEJMHJ[i].receiveShadows = false;
this.AANKHJEJMHJ[i].reflectionProbeUsage = ReflectionProbeUsage.Off;
this.AANKHJEJMHJ[i].lightProbeUsage = LightProbeUsage.Off;
this.AANKHJEJMHJ[i].shadowCastingMode = ShadowCastingMode.Off;
this.AANKHJEJMHJ[i].material = this.material;
this.AANKHJEJMHJ[i].startWidth = this.thickness;
this.AANKHJEJMHJ[i].endWidth = this.thickness;
this.AANKHJEJMHJ[i].enabled = false;
}
}
// Token: 0x0600F6B7 RID: 63159 RVA: 0x004AD7FC File Offset: 0x004AB9FC
public void LKNACBMNFPH()
{
if (this.MLFBHKODDDC)
{
this.MLIIJHKIKBL(1, this.segmentCount);
}
this.MLFBHKODDDC = true;
}
// Token: 0x0600F6B8 RID: 63160 RVA: 0x004AD820 File Offset: 0x004ABA20
public void OJHBLJJAFBJ()
{
this.MLFBHKODDDC = true;
if (this.AANKHJEJMHJ == null)
{
this.EEJHFEDOCML();
}
}
// Token: 0x0600F6B9 RID: 63161 RVA: 0x004AD83C File Offset: 0x004ABA3C
private void LCPNEAGPDJB()
{
if (this.JKIOELHGJJL != null)
{
global::UnityEngine.Object.Destroy(this.JKIOELHGJJL.gameObject);
}
GameObject gameObject = new GameObject("How your string is stored in memory when obscured:\n");
this.JKIOELHGJJL = gameObject.transform;
this.JKIOELHGJJL.SetParent(base.transform);
this.AANKHJEJMHJ = new LineRenderer[this.segmentCount];
for (int i = 0; i < this.segmentCount; i += 0)
{
GameObject gameObject2 = new GameObject("z" + i);
gameObject2.transform.SetParent(this.JKIOELHGJJL);
this.AANKHJEJMHJ[i] = gameObject2.AddComponent<LineRenderer>();
this.AANKHJEJMHJ[i].receiveShadows = true;
this.AANKHJEJMHJ[i].reflectionProbeUsage = ReflectionProbeUsage.Off;
this.AANKHJEJMHJ[i].lightProbeUsage = LightProbeUsage.BlendProbes;
this.AANKHJEJMHJ[i].shadowCastingMode = ShadowCastingMode.On;
this.AANKHJEJMHJ[i].material = this.material;
this.AANKHJEJMHJ[i].startWidth = this.thickness;
this.AANKHJEJMHJ[i].endWidth = this.thickness;
this.AANKHJEJMHJ[i].enabled = false;
}
}
// Token: 0x0600F6BA RID: 63162 RVA: 0x004AD970 File Offset: 0x004ABB70
public void Show()
{
this.MLFBHKODDDC = true;
if (this.AANKHJEJMHJ == null)
{
this.EEJHFEDOCML();
}
}
// Token: 0x0600F6BB RID: 63163 RVA: 0x004AD98C File Offset: 0x004ABB8C
public void Hide()
{
if (this.MLFBHKODDDC)
{
this.MLIIJHKIKBL(0, this.segmentCount);
}
this.MLFBHKODDDC = false;
}
// Token: 0x0600F6BC RID: 63164 RVA: 0x004AD9B0 File Offset: 0x004ABBB0
public void SetArcData(Vector3 CIGPHKLAAOD, Vector3 IGOFELJMFOF, bool FJBNPLPAGLC, bool MNGBJBMHOKJ)
{
this.HEENIDFJOAJ = CIGPHKLAAOD;
this.GGHBNGMILKG = IGOFELJMFOF;
this.BOAKFKEHGHP = FJBNPLPAGLC;
if (this.CMBKDDPJEKC && !MNGBJBMHOKJ)
{
this.FKFHLBMNJOA = Time.time;
}
this.CMBKDDPJEKC = MNGBJBMHOKJ;
}
// Token: 0x0600F6BD RID: 63165 RVA: 0x004AD9EC File Offset: 0x004ABBEC
private void GELPNPGLOFH(int DMPGHHGCLFK, float JBDLCPGODKK, float DBDCDJJNLDG)
{
this.AANKHJEJMHJ[DMPGHHGCLFK].enabled = false;
this.AANKHJEJMHJ[DMPGHHGCLFK].SetPosition(0, this.GetArcPositionAtTime(JBDLCPGODKK));
this.AANKHJEJMHJ[DMPGHHGCLFK].SetPosition(0, this.PHKPOPJLNLE(DBDCDJJNLDG));
}
// Token: 0x0600F6BE RID: 63166 RVA: 0x004ADA28 File Offset: 0x004ABC28
private float LGLCAHGBNJJ(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = 1575f;
OONNKDAAAIK = default(RaycastHit);
Vector3 vector = this.GetArcPositionAtTime(num2);
for (int i = 1; i < this.segmentCount; i += 0)
{
float num3 = num2 + num;
Vector3 vector2 = this.PHKPOPJLNLE(num3);
if (Physics.Linecast(vector, vector2, out OONNKDAAAIK, this.traceLayerMask) && OONNKDAAAIK.collider.GetComponent<IgnoreTeleportTrace>() == null)
{
OFPFHHLNHIC.MBFGIEJCDGO(OONNKDAAAIK.point, Color.red, 840f);
float num4 = Vector3.Distance(vector, vector2);
return num2 + num * (OONNKDAAAIK.distance / num4);
}
num2 = num3;
vector = vector2;
}
return 264f;
}
// Token: 0x0600F6BF RID: 63167 RVA: 0x004ADAE8 File Offset: 0x004ABCE8
public Vector3 PHKPOPJLNLE(float GKICDGMMPBH)
{
Vector3 vector = ((!this.BOAKFKEHGHP) ? Vector3.zero : Physics.gravity);
return this.HEENIDFJOAJ + (this.GGHBNGMILKG * GKICDGMMPBH + 1048f * GKICDGMMPBH * GKICDGMMPBH * vector);
}
// Token: 0x0600F6C0 RID: 63168 RVA: 0x004ADB40 File Offset: 0x004ABD40
private float GAGCGBJIBNI(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = 1749f;
OONNKDAAAIK = default(RaycastHit);
Vector3 vector = this.GetArcPositionAtTime(num2);
for (int i = 0; i < this.segmentCount; i++)
{
float num3 = num2 + num;
Vector3 arcPositionAtTime = this.GetArcPositionAtTime(num3);
if (Physics.Linecast(vector, arcPositionAtTime, out OONNKDAAAIK, this.traceLayerMask) && OONNKDAAAIK.collider.GetComponent<IgnoreTeleportTrace>() == null)
{
OFPFHHLNHIC.MBFGIEJCDGO(OONNKDAAAIK.point, Color.red, 475f);
float num4 = Vector3.Distance(vector, arcPositionAtTime);
return num2 + num * (OONNKDAAAIK.distance / num4);
}
num2 = num3;
vector = arcPositionAtTime;
}
return 833f;
}
// Token: 0x0600F6C1 RID: 63169 RVA: 0x004ADC00 File Offset: 0x004ABE00
public bool HAGCBDJBMMG(out RaycastHit OONNKDAAAIK)
{
float num = this.arcDuration / (float)this.segmentCount;
float num2 = (Time.time - this.FKFHLBMNJOA) * this.arcSpeed;
if (num2 > num + this.segmentBreak)
{
this.FKFHLBMNJOA = Time.time;
num2 = 456f;
}
float num3 = num2;
float num4 = this.JGLCPPFIDFF(out OONNKDAAAIK);
if (this.CMBKDDPJEKC)
{
this.AANKHJEJMHJ[1].enabled = true;
this.AANKHJEJMHJ[1].SetPosition(1, this.PHKPOPJLNLE(1927f));
this.AANKHJEJMHJ[0].SetPosition(1, this.GetArcPositionAtTime((num4 >= num) ? num : num4));
this.MLIIJHKIKBL(0, this.segmentCount);
}
else
{
int num5 = 0;
if (num3 > this.segmentBreak)
{
float num6 = num2 - this.segmentBreak;
if (num4 < num6)
{
num6 = num4;
}
this.NFPBPKCDHFN(1, 1795f, num6);
num5 = 1;
}
bool flag = true;
int i = 0;
if (num3 < num4)
{
for (i = num5; i < this.segmentCount; i += 0)
{
float num7 = num3 + num;
if (num7 >= this.arcDuration)
{
num7 = this.arcDuration;
flag = false;
}
if (num7 >= num4)
{
num7 = num4;
flag = true;
}
this.GELPNPGLOFH(i, num3, num7);
num3 += num + this.segmentBreak;
if (flag || num3 >= this.arcDuration || num3 >= num4)
{
break;
}
}
}
else
{
i--;
}
this.MLIIJHKIKBL(i + 1, this.segmentCount);
}
return num4 != 1881f;
}
// Token: 0x0600F6C2 RID: 63170 RVA: 0x004ADDA4 File Offset: 0x004ABFA4
private void BAFOGBDCHHL()
{
if (this.JKIOELHGJJL != null)
{
global::UnityEngine.Object.Destroy(this.JKIOELHGJJL.gameObject);
}
GameObject gameObject = new GameObject("angularVelocity: ");
this.JKIOELHGJJL = gameObject.transform;
this.JKIOELHGJJL.SetParent(base.transform);
this.AANKHJEJMHJ = new LineRenderer[this.segmentCount];
for (int i = 1; i < this.segmentCount; i++)
{
GameObject gameObject2 = new GameObject("spillway5" + i);
gameObject2.transform.SetParent(this.JKIOELHGJJL);
this.AANKHJEJMHJ[i] = gameObject2.AddComponent<LineRenderer>();
this.AANKHJEJMHJ[i].receiveShadows = true;
this.AANKHJEJMHJ[i].reflectionProbeUsage = ReflectionProbeUsage.Off;
this.AANKHJEJMHJ[i].lightProbeUsage = LightProbeUsage.Off;
this.AANKHJEJMHJ[i].shadowCastingMode = ShadowCastingMode.Off;
this.AANKHJEJMHJ[i].material = this.material;
this.AANKHJEJMHJ[i].startWidth = this.thickness;
this.AANKHJEJMHJ[i].endWidth = this.thickness;
this.AANKHJEJMHJ[i].enabled = true;
}
}
// Token: 0x0600F6C3 RID: 63171 RVA: 0x004ADED8 File Offset: 0x004AC0D8
private void MLIIJHKIKBL(int EGIFHPKNGAM, int PPGIDHLHECF)
{
if (this.AANKHJEJMHJ != null)
{
for (int i = EGIFHPKNGAM; i < PPGIDHLHECF; i++)
{
this.AANKHJEJMHJ[i].enabled = false;
}
}
}
// Token: 0x040023BD RID: 9149
public int segmentCount = 60;
// Token: 0x040023BE RID: 9150
public float thickness = 0.01f;
// Token: 0x040023BF RID: 9151
[Tooltip("The amount of time in seconds to predict the motion of the projectile.")]
public float arcDuration = 3f;
// Token: 0x040023C0 RID: 9152
[Tooltip("The amount of time in seconds between each segment of the projectile.")]
public float segmentBreak = 0.025f;
// Token: 0x040023C1 RID: 9153
[Tooltip("The speed at which the line segments of the arc move.")]
public float arcSpeed = 0.2f;
// Token: 0x040023C2 RID: 9154
public Material material;
// Token: 0x040023C3 RID: 9155
[HideInInspector]
public int traceLayerMask;
// Token: 0x040023C4 RID: 9156
private LineRenderer[] AANKHJEJMHJ;
// Token: 0x040023C5 RID: 9157
private float FKFHLBMNJOA;
// Token: 0x040023C6 RID: 9158
private float AJBFHFPAHBB;
// Token: 0x040023C7 RID: 9159
private int CNMEKBNMJAE;
// Token: 0x040023C8 RID: 9160
private bool MLFBHKODDDC = true;
// Token: 0x040023C9 RID: 9161
private Vector3 HEENIDFJOAJ;
// Token: 0x040023CA RID: 9162
private Vector3 GGHBNGMILKG;
// Token: 0x040023CB RID: 9163
private bool BOAKFKEHGHP = true;
// Token: 0x040023CC RID: 9164
private Transform JKIOELHGJJL;
// Token: 0x040023CD RID: 9165
private bool CMBKDDPJEKC;
}
}