Files
Dec2017-Script-Dump/Photon3Unity3D/ExitGames/Client/Photon/CmdLogReceivedAck.cs
T
2026-06-04 11:42:34 +02:00

38 lines
1.0 KiB
C#

using System;
namespace ExitGames.Client.Photon
{
// Token: 0x02000015 RID: 21
internal class CmdLogReceivedAck : CmdLogItem
{
// Token: 0x06000146 RID: 326 RVA: 0x0000A738 File Offset: 0x00008938
public CmdLogReceivedAck(NCommand command, int timeInt, int rtt, int variance)
{
this.TimeInt = timeInt;
this.Channel = (int)command.commandChannelID;
this.SequenceNumber = command.ackReceivedReliableSequenceNumber;
this.Rtt = rtt;
this.Variance = variance;
this.ReceivedSentTime = command.ackReceivedSentTime;
}
// Token: 0x06000147 RID: 327 RVA: 0x0000A788 File Offset: 0x00008988
public override string ToString()
{
return string.Format("ACK NOW: {0,5} CH: {1,3} SQ: {2,4} RTT: {3,4} VAR: {4,3} Sent: {5,5} Diff: {6,4}", new object[]
{
this.TimeInt,
this.Channel,
this.SequenceNumber,
this.Rtt,
this.Variance,
this.ReceivedSentTime,
this.TimeInt - this.ReceivedSentTime
});
}
// Token: 0x040000A4 RID: 164
public int ReceivedSentTime;
}
}