Files
Dec2017-Script-Dump/UnityEngine.Timeline/Timeline/TimelineUndo.cs
T
2026-06-04 11:42:34 +02:00

25 lines
616 B
C#

using System;
using System.Diagnostics;
namespace UnityEngine.Timeline
{
// Token: 0x0200003F RID: 63
internal static class TimelineUndo
{
// Token: 0x06000200 RID: 512 RVA: 0x0000A389 File Offset: 0x00008589
public static void PushDestroyUndo(TimelineAsset timeline, Object thingToDirty, Object objectToDestroy, string operation)
{
if (objectToDestroy != null)
{
Object.Destroy(objectToDestroy);
}
}
// Token: 0x06000201 RID: 513 RVA: 0x0000A39E File Offset: 0x0000859E
[Conditional("UNITY_EDITOR")]
public static void PushUndo(Object thingToDirty, string operation)
{
}
}
}