29 lines
591 B
C#
29 lines
591 B
C#
using System;
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namespace UnityEngine.Timeline
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{
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// Token: 0x0200002A RID: 42
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[AttributeUsage(AttributeTargets.Class)]
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public class TrackColorAttribute : Attribute
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{
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// Token: 0x06000190 RID: 400 RVA: 0x00007EA6 File Offset: 0x000060A6
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public TrackColorAttribute(float r, float g, float b)
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{
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this.m_Color = new Color(r, g, b);
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}
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// Token: 0x17000080 RID: 128
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// (get) Token: 0x06000191 RID: 401 RVA: 0x00007EC0 File Offset: 0x000060C0
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public Color color
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{
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get
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{
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return this.m_Color;
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}
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}
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// Token: 0x040000BB RID: 187
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private Color m_Color;
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}
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}
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