22 lines
385 B
C#
22 lines
385 B
C#
using System;
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namespace UnityEngine.UI
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{
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// Token: 0x0200003C RID: 60
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public enum CanvasUpdate
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{
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// Token: 0x040000C0 RID: 192
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Prelayout,
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// Token: 0x040000C1 RID: 193
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Layout,
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// Token: 0x040000C2 RID: 194
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PostLayout,
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// Token: 0x040000C3 RID: 195
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PreRender,
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// Token: 0x040000C4 RID: 196
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LatePreRender,
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// Token: 0x040000C5 RID: 197
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MaxUpdateValue
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}
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}
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