Files
Dec2017-Script-Dump/UnityEngine.UI/UI/HorizontalLayoutGroup.cs
T
2026-06-04 11:42:34 +02:00

40 lines
1.0 KiB
C#

using System;
namespace UnityEngine.UI
{
// Token: 0x02000093 RID: 147
[AddComponentMenu("Layout/Horizontal Layout Group", 150)]
public class HorizontalLayoutGroup : HorizontalOrVerticalLayoutGroup
{
// Token: 0x06000545 RID: 1349 RVA: 0x0001C9A2 File Offset: 0x0001ADA2
protected HorizontalLayoutGroup()
{
}
// Token: 0x06000546 RID: 1350 RVA: 0x0001C9AB File Offset: 0x0001ADAB
public override void CalculateLayoutInputHorizontal()
{
base.CalculateLayoutInputHorizontal();
base.CalcAlongAxis(0, false);
}
// Token: 0x06000547 RID: 1351 RVA: 0x0001C9BC File Offset: 0x0001ADBC
public override void CalculateLayoutInputVertical()
{
base.CalcAlongAxis(1, false);
}
// Token: 0x06000548 RID: 1352 RVA: 0x0001C9C7 File Offset: 0x0001ADC7
public override void SetLayoutHorizontal()
{
base.SetChildrenAlongAxis(0, false);
}
// Token: 0x06000549 RID: 1353 RVA: 0x0001C9D2 File Offset: 0x0001ADD2
public override void SetLayoutVertical()
{
base.SetChildrenAlongAxis(1, false);
}
}
}