40 lines
1.0 KiB
C#
40 lines
1.0 KiB
C#
using System;
|
|
|
|
namespace UnityEngine.UI
|
|
{
|
|
// Token: 0x02000093 RID: 147
|
|
[AddComponentMenu("Layout/Horizontal Layout Group", 150)]
|
|
public class HorizontalLayoutGroup : HorizontalOrVerticalLayoutGroup
|
|
{
|
|
// Token: 0x06000545 RID: 1349 RVA: 0x0001C9A2 File Offset: 0x0001ADA2
|
|
protected HorizontalLayoutGroup()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000546 RID: 1350 RVA: 0x0001C9AB File Offset: 0x0001ADAB
|
|
public override void CalculateLayoutInputHorizontal()
|
|
{
|
|
base.CalculateLayoutInputHorizontal();
|
|
base.CalcAlongAxis(0, false);
|
|
}
|
|
|
|
// Token: 0x06000547 RID: 1351 RVA: 0x0001C9BC File Offset: 0x0001ADBC
|
|
public override void CalculateLayoutInputVertical()
|
|
{
|
|
base.CalcAlongAxis(1, false);
|
|
}
|
|
|
|
// Token: 0x06000548 RID: 1352 RVA: 0x0001C9C7 File Offset: 0x0001ADC7
|
|
public override void SetLayoutHorizontal()
|
|
{
|
|
base.SetChildrenAlongAxis(0, false);
|
|
}
|
|
|
|
// Token: 0x06000549 RID: 1353 RVA: 0x0001C9D2 File Offset: 0x0001ADD2
|
|
public override void SetLayoutVertical()
|
|
{
|
|
base.SetChildrenAlongAxis(1, false);
|
|
}
|
|
}
|
|
}
|