25 lines
468 B
C#
25 lines
468 B
C#
using System;
|
|
|
|
namespace UnityEngine.UI
|
|
{
|
|
// Token: 0x0200003D RID: 61
|
|
public interface ICanvasElement
|
|
{
|
|
// Token: 0x06000189 RID: 393
|
|
void Rebuild(CanvasUpdate executing);
|
|
|
|
// Token: 0x17000069 RID: 105
|
|
// (get) Token: 0x0600018A RID: 394
|
|
Transform transform { get; }
|
|
|
|
// Token: 0x0600018B RID: 395
|
|
void LayoutComplete();
|
|
|
|
// Token: 0x0600018C RID: 396
|
|
void GraphicUpdateComplete();
|
|
|
|
// Token: 0x0600018D RID: 397
|
|
bool IsDestroyed();
|
|
}
|
|
}
|