Files
Dec2017-Script-Dump/UnityEngine/AsyncOperation.cs
T
2026-06-04 11:42:34 +02:00

73 lines
1.7 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000014 RID: 20
[RequiredByNativeCode]
[StructLayout(LayoutKind.Sequential)]
public class AsyncOperation : YieldInstruction
{
// Token: 0x060001B1 RID: 433
[ThreadAndSerializationSafe]
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
private extern void InternalDestroy();
// Token: 0x060001B2 RID: 434 RVA: 0x000050CC File Offset: 0x000032CC
~AsyncOperation()
{
this.InternalDestroy();
}
// Token: 0x17000034 RID: 52
// (get) Token: 0x060001B3 RID: 435
public extern bool isDone
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
// Token: 0x17000035 RID: 53
// (get) Token: 0x060001B4 RID: 436
public extern float progress
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
// Token: 0x17000036 RID: 54
// (get) Token: 0x060001B5 RID: 437
// (set) Token: 0x060001B6 RID: 438
public extern int priority
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
// Token: 0x17000037 RID: 55
// (get) Token: 0x060001B7 RID: 439
// (set) Token: 0x060001B8 RID: 440
public extern bool allowSceneActivation
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
// Token: 0x04000027 RID: 39
internal IntPtr m_Ptr;
}
}