Files
Dec2017-Script-Dump/UnityEngine/AudioDistortionFilter.cs
T
2026-06-04 11:42:34 +02:00

25 lines
591 B
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020001E1 RID: 481
[RequireComponent(typeof(AudioBehaviour))]
public sealed class AudioDistortionFilter : Behaviour
{
// Token: 0x17000805 RID: 2053
// (get) Token: 0x0600223A RID: 8762
// (set) Token: 0x0600223B RID: 8763
public extern float distortionLevel
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
}
}