25 lines
591 B
C#
25 lines
591 B
C#
using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020001E1 RID: 481
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[RequireComponent(typeof(AudioBehaviour))]
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public sealed class AudioDistortionFilter : Behaviour
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{
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// Token: 0x17000805 RID: 2053
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// (get) Token: 0x0600223A RID: 8762
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// (set) Token: 0x0600223B RID: 8763
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public extern float distortionLevel
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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}
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}
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