Files
Dec2017-Script-Dump/UnityEngine/Bindings/StaticAccessorAttribute.cs
T
2026-06-04 11:42:34 +02:00

44 lines
1.3 KiB
C#

using System;
namespace UnityEngine.Bindings
{
// Token: 0x020004A8 RID: 1192
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Property)]
internal class StaticAccessorAttribute : Attribute, IBindingsAttribute
{
// Token: 0x06003B00 RID: 15104 RVA: 0x00067A2C File Offset: 0x00065C2C
public StaticAccessorAttribute()
{
}
// Token: 0x06003B01 RID: 15105 RVA: 0x00067A38 File Offset: 0x00065C38
internal StaticAccessorAttribute(string name)
{
this.Name = name;
}
// Token: 0x06003B02 RID: 15106 RVA: 0x00067A48 File Offset: 0x00065C48
public StaticAccessorAttribute(bool pointer)
{
this.Pointer = pointer;
}
// Token: 0x06003B03 RID: 15107 RVA: 0x00067A58 File Offset: 0x00065C58
public StaticAccessorAttribute(string name, bool pointer)
{
this.Name = name;
this.Pointer = pointer;
}
// Token: 0x17000D68 RID: 3432
// (get) Token: 0x06003B04 RID: 15108 RVA: 0x00067A70 File Offset: 0x00065C70
// (set) Token: 0x06003B05 RID: 15109 RVA: 0x00067A8C File Offset: 0x00065C8C
public string Name { get; set; }
// Token: 0x17000D69 RID: 3433
// (get) Token: 0x06003B06 RID: 15110 RVA: 0x00067A98 File Offset: 0x00065C98
// (set) Token: 0x06003B07 RID: 15111 RVA: 0x00067AB4 File Offset: 0x00065CB4
public bool Pointer { get; set; }
}
}