21 lines
351 B
C#
21 lines
351 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020003E5 RID: 997
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[Flags]
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public enum CameraType
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{
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// Token: 0x04000D79 RID: 3449
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Game = 1,
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// Token: 0x04000D7A RID: 3450
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SceneView = 2,
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// Token: 0x04000D7B RID: 3451
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Preview = 4,
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// Token: 0x04000D7C RID: 3452
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VR = 8,
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// Token: 0x04000D7D RID: 3453
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Reflection = 16
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}
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}
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