24 lines
534 B
C#
24 lines
534 B
C#
using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000184 RID: 388
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public sealed class CircleCollider2D : Collider2D
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{
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// Token: 0x17000678 RID: 1656
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// (get) Token: 0x06001DE1 RID: 7649
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// (set) Token: 0x06001DE2 RID: 7650
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public extern float radius
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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}
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}
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