24 lines
436 B
C#
24 lines
436 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000161 RID: 353
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public enum CollisionFlags
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{
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// Token: 0x040003E7 RID: 999
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None,
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// Token: 0x040003E8 RID: 1000
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Sides,
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// Token: 0x040003E9 RID: 1001
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Above,
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// Token: 0x040003EA RID: 1002
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Below = 4,
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// Token: 0x040003EB RID: 1003
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CollidedSides = 1,
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// Token: 0x040003EC RID: 1004
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CollidedAbove,
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// Token: 0x040003ED RID: 1005
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CollidedBelow = 4
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}
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}
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