Files
Dec2017-Script-Dump/UnityEngine/Experimental/UIElements/RenderData.cs
T
2026-06-04 11:42:34 +02:00

18 lines
350 B
C#

using System;
namespace UnityEngine.Experimental.UIElements
{
// Token: 0x02000339 RID: 825
internal class RenderData
{
// Token: 0x04000A94 RID: 2708
public RenderTexture pixelCache;
// Token: 0x04000A95 RID: 2709
public Matrix4x4 worldTransForm = Matrix4x4.identity;
// Token: 0x04000A96 RID: 2710
public Rect lastLayout;
}
}