Files
Dec2017-Script-Dump/UnityEngine/Networking/PlayerConnection/MessageEventArgs.cs
T
2026-06-04 11:42:34 +02:00

16 lines
269 B
C#

using System;
namespace UnityEngine.Networking.PlayerConnection
{
// Token: 0x020004CA RID: 1226
[Serializable]
public class MessageEventArgs
{
// Token: 0x040011F6 RID: 4598
public int playerId;
// Token: 0x040011F7 RID: 4599
public byte[] data;
}
}