Files
Dec2017-Script-Dump/UnityEngine/ParticleCollisionEvent.cs
T
2026-06-04 11:42:34 +02:00

69 lines
1.5 KiB
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200014F RID: 335
[RequiredByNativeCode(Optional = true)]
public struct ParticleCollisionEvent
{
// Token: 0x1700054C RID: 1356
// (get) Token: 0x060018C2 RID: 6338 RVA: 0x0001EB04 File Offset: 0x0001CD04
public Vector3 intersection
{
get
{
return this.m_Intersection;
}
}
// Token: 0x1700054D RID: 1357
// (get) Token: 0x060018C3 RID: 6339 RVA: 0x0001EB20 File Offset: 0x0001CD20
public Vector3 normal
{
get
{
return this.m_Normal;
}
}
// Token: 0x1700054E RID: 1358
// (get) Token: 0x060018C4 RID: 6340 RVA: 0x0001EB3C File Offset: 0x0001CD3C
public Vector3 velocity
{
get
{
return this.m_Velocity;
}
}
// Token: 0x1700054F RID: 1359
// (get) Token: 0x060018C5 RID: 6341 RVA: 0x0001EB58 File Offset: 0x0001CD58
public Component colliderComponent
{
get
{
return ParticleCollisionEvent.InstanceIDToColliderComponent(this.m_ColliderInstanceID);
}
}
// Token: 0x060018C6 RID: 6342
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern Component InstanceIDToColliderComponent(int instanceID);
// Token: 0x0400039A RID: 922
private Vector3 m_Intersection;
// Token: 0x0400039B RID: 923
private Vector3 m_Normal;
// Token: 0x0400039C RID: 924
private Vector3 m_Velocity;
// Token: 0x0400039D RID: 925
private int m_ColliderInstanceID;
}
}