18 lines
315 B
C#
18 lines
315 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200012F RID: 303
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public enum ParticleSystemTrailTextureMode
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{
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// Token: 0x04000352 RID: 850
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Stretch,
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// Token: 0x04000353 RID: 851
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Tile,
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// Token: 0x04000354 RID: 852
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DistributePerSegment,
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// Token: 0x04000355 RID: 853
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RepeatPerSegment
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}
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}
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