21 lines
482 B
C#
21 lines
482 B
C#
using System;
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using System.Collections.Generic;
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namespace UnityEngine.Playables
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{
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// Token: 0x020004BB RID: 1211
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public interface IPlayableAsset
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{
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// Token: 0x06003B31 RID: 15153
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Playable CreatePlayable(PlayableGraph graph, GameObject owner);
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// Token: 0x17000D78 RID: 3448
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// (get) Token: 0x06003B32 RID: 15154
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double duration { get; }
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// Token: 0x17000D79 RID: 3449
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// (get) Token: 0x06003B33 RID: 15155
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IEnumerable<PlayableBinding> outputs { get; }
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}
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}
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