Files
Dec2017-Script-Dump/UnityEngine/Playables/PlayableAsset.cs
T
2026-06-04 11:42:34 +02:00

62 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
// Token: 0x020004BC RID: 1212
[RequiredByNativeCode]
[Serializable]
public abstract class PlayableAsset : ScriptableObject, IPlayableAsset
{
// Token: 0x06003B35 RID: 15157
public abstract Playable CreatePlayable(PlayableGraph graph, GameObject owner);
// Token: 0x17000D7A RID: 3450
// (get) Token: 0x06003B36 RID: 15158 RVA: 0x00067D3C File Offset: 0x00065F3C
public virtual double duration
{
get
{
return PlayableBinding.DefaultDuration;
}
}
// Token: 0x17000D7B RID: 3451
// (get) Token: 0x06003B37 RID: 15159 RVA: 0x00067D58 File Offset: 0x00065F58
public virtual IEnumerable<PlayableBinding> outputs
{
get
{
return PlayableBinding.None;
}
}
// Token: 0x06003B38 RID: 15160 RVA: 0x00067D74 File Offset: 0x00065F74
[RequiredByNativeCode]
internal unsafe static void Internal_CreatePlayable(PlayableAsset asset, PlayableGraph graph, GameObject go, IntPtr ptr)
{
Playable playable;
if (asset == null)
{
playable = Playable.Null;
}
else
{
playable = asset.CreatePlayable(graph, go);
}
Playable* ptr2 = (Playable*)ptr.ToPointer();
*ptr2 = playable;
}
// Token: 0x06003B39 RID: 15161 RVA: 0x00067DB4 File Offset: 0x00065FB4
[RequiredByNativeCode]
internal unsafe static void Internal_GetPlayableAssetDuration(PlayableAsset asset, IntPtr ptrToDouble)
{
double duration = asset.duration;
double* ptr = (double*)ptrToDouble.ToPointer();
*ptr = duration;
}
}
}