63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
using System;
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using UnityEngine.Scripting;
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namespace UnityEngine.Playables
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{
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// Token: 0x020004BD RID: 1213
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[RequiredByNativeCode]
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[Serializable]
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public abstract class PlayableBehaviour : IPlayableBehaviour, ICloneable
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{
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// Token: 0x06003B3A RID: 15162 RVA: 0x00067DD8 File Offset: 0x00065FD8
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public PlayableBehaviour()
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{
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}
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// Token: 0x06003B3B RID: 15163 RVA: 0x00067DE4 File Offset: 0x00065FE4
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public virtual void OnGraphStart(Playable playable)
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{
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}
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// Token: 0x06003B3C RID: 15164 RVA: 0x00067DE8 File Offset: 0x00065FE8
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public virtual void OnGraphStop(Playable playable)
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{
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}
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// Token: 0x06003B3D RID: 15165 RVA: 0x00067DEC File Offset: 0x00065FEC
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public virtual void OnPlayableCreate(Playable playable)
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{
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}
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// Token: 0x06003B3E RID: 15166 RVA: 0x00067DF0 File Offset: 0x00065FF0
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public virtual void OnPlayableDestroy(Playable playable)
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{
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}
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// Token: 0x06003B3F RID: 15167 RVA: 0x00067DF4 File Offset: 0x00065FF4
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public virtual void OnBehaviourPlay(Playable playable, FrameData info)
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{
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}
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// Token: 0x06003B40 RID: 15168 RVA: 0x00067DF8 File Offset: 0x00065FF8
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public virtual void OnBehaviourPause(Playable playable, FrameData info)
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{
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}
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// Token: 0x06003B41 RID: 15169 RVA: 0x00067DFC File Offset: 0x00065FFC
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public virtual void PrepareFrame(Playable playable, FrameData info)
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{
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}
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// Token: 0x06003B42 RID: 15170 RVA: 0x00067E00 File Offset: 0x00066000
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public virtual void ProcessFrame(Playable playable, FrameData info, object playerData)
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{
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}
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// Token: 0x06003B43 RID: 15171 RVA: 0x00067E04 File Offset: 0x00066004
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public virtual object Clone()
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{
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return base.MemberwiseClone();
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}
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}
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}
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