22 lines
590 B
C#
22 lines
590 B
C#
using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x0200004F RID: 79
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public static class RendererExtensions
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{
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// Token: 0x060005E0 RID: 1504 RVA: 0x0000844C File Offset: 0x0000664C
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public static void UpdateGIMaterials(this Renderer renderer)
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{
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RendererExtensions.UpdateGIMaterialsForRenderer(renderer);
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}
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// Token: 0x060005E1 RID: 1505
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern void UpdateGIMaterialsForRenderer(Renderer renderer);
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}
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}
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