Files
Dec2017-Script-Dump/UnityEngine/Rendering/RealtimeGICPUUsage.cs
T
2026-06-04 11:42:34 +02:00

18 lines
314 B
C#

using System;
namespace UnityEngine.Rendering
{
// Token: 0x0200042F RID: 1071
public enum RealtimeGICPUUsage
{
// Token: 0x04000FAC RID: 4012
Low = 25,
// Token: 0x04000FAD RID: 4013
Medium = 50,
// Token: 0x04000FAE RID: 4014
High = 75,
// Token: 0x04000FAF RID: 4015
Unlimited = 100
}
}