Files
Dec2017-Script-Dump/UnityEngine/RuntimeUndo.cs
T
2026-06-04 11:42:34 +02:00

26 lines
793 B
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000AF RID: 175
internal sealed class RuntimeUndo
{
// Token: 0x06000D1F RID: 3359
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void SetTransformParent(Transform transform, Transform newParent, string name);
// Token: 0x06000D20 RID: 3360
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void RecordObject(Object objectToUndo, string name);
// Token: 0x06000D21 RID: 3361
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void RecordObjects(Object[] objectsToUndo, string name);
}
}