Files
Dec2017-Script-Dump/UnityEngine/ScreenCapture.cs
T
2026-06-04 11:42:34 +02:00

25 lines
654 B
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020003A9 RID: 937
public static class ScreenCapture
{
// Token: 0x060036ED RID: 14061
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void CaptureScreenshot(string filename, [DefaultValue("0")] int superSize);
// Token: 0x060036EE RID: 14062 RVA: 0x0005B738 File Offset: 0x00059938
[ExcludeFromDocs]
public static void CaptureScreenshot(string filename)
{
int num = 0;
ScreenCapture.CaptureScreenshot(filename, num);
}
}
}