23 lines
485 B
C#
23 lines
485 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000232 RID: 562
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[Flags]
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public enum TerrainChangedFlags
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{
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// Token: 0x04000686 RID: 1670
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Heightmap = 1,
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// Token: 0x04000687 RID: 1671
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TreeInstances = 2,
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// Token: 0x04000688 RID: 1672
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DelayedHeightmapUpdate = 4,
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// Token: 0x04000689 RID: 1673
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FlushEverythingImmediately = 8,
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// Token: 0x0400068A RID: 1674
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RemoveDirtyDetailsImmediately = 16,
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// Token: 0x0400068B RID: 1675
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WillBeDestroyed = 256
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}
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}
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