17 lines
506 B
C#
17 lines
506 B
C#
using System;
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using UnityEngine;
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namespace UnityEngineInternal
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{
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// Token: 0x020004F7 RID: 1271
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public sealed class APIUpdaterRuntimeServices
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{
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// Token: 0x06003C44 RID: 15428 RVA: 0x0006A928 File Offset: 0x00068B28
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[Obsolete("Method is not meant to be used at runtime. Please, replace this call with GameObject.AddComponent<T>()/GameObject.AddComponent(Type).", true)]
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public static Component AddComponent(GameObject go, string sourceInfo, string name)
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{
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throw new Exception();
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}
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}
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}
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