Files
Dec2017-Script-Dump/UnityEngine/UnityEngineInternal/Input/NativeInputEvent.cs
T
2026-06-04 11:42:34 +02:00

27 lines
532 B
C#

using System;
using System.Runtime.InteropServices;
namespace UnityEngineInternal.Input
{
// Token: 0x02000394 RID: 916
[StructLayout(LayoutKind.Explicit, Size = 20)]
public struct NativeInputEvent
{
// Token: 0x04000C41 RID: 3137
[FieldOffset(0)]
public NativeInputEventType type;
// Token: 0x04000C42 RID: 3138
[FieldOffset(4)]
public int sizeInBytes;
// Token: 0x04000C43 RID: 3139
[FieldOffset(8)]
public int deviceId;
// Token: 0x04000C44 RID: 3140
[FieldOffset(12)]
public double time;
}
}