20 lines
395 B
C#
20 lines
395 B
C#
using System;
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using System.Runtime.InteropServices;
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using UnityEngine;
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namespace UnityEngineInternal.Input
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{
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// Token: 0x02000396 RID: 918
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[StructLayout(LayoutKind.Explicit, Size = 24)]
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public struct NativeKeyEvent
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{
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// Token: 0x04000C49 RID: 3145
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[FieldOffset(0)]
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public NativeInputEvent baseEvent;
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// Token: 0x04000C4A RID: 3146
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[FieldOffset(20)]
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public KeyCode key;
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}
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}
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