12 lines
192 B
C#
12 lines
192 B
C#
using System;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000017 RID: 23
|
|
[RequiredByNativeCode]
|
|
public sealed class WaitForFixedUpdate : YieldInstruction
|
|
{
|
|
}
|
|
}
|