Files
Dec2017-Script-Dump/UnityEngine/WaitWhile.cs
T
2026-06-04 11:42:34 +02:00

28 lines
558 B
C#

using System;
namespace UnityEngine
{
// Token: 0x0200001A RID: 26
public sealed class WaitWhile : CustomYieldInstruction
{
// Token: 0x060001F6 RID: 502 RVA: 0x00005194 File Offset: 0x00003394
public WaitWhile(Func<bool> predicate)
{
this.m_Predicate = predicate;
}
// Token: 0x1700006C RID: 108
// (get) Token: 0x060001F7 RID: 503 RVA: 0x000051A4 File Offset: 0x000033A4
public override bool keepWaiting
{
get
{
return this.m_Predicate();
}
}
// Token: 0x0400002A RID: 42
private Func<bool> m_Predicate;
}
}