44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace System.Threading
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{
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/// <summary>Provides an explicit layout that is visible from unmanaged code and that will have the same layout as the Win32 OVERLAPPED structure with additional reserved fields at the end.</summary>
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/// <filterpriority>2</filterpriority>
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// Token: 0x02000618 RID: 1560
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[ComVisible(true)]
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public struct NativeOverlapped
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{
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/// <summary>Specifies the handle to an event set to the signaled state when the operation is complete. The calling process must set this member either to zero or to a valid event handle before calling any overlapped functions.</summary>
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/// <filterpriority>2</filterpriority>
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// Token: 0x040016F1 RID: 5873
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public IntPtr EventHandle;
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/// <summary>Specifies the length of the data transferred. Reserved for operating system use.</summary>
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/// <filterpriority>2</filterpriority>
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// Token: 0x040016F2 RID: 5874
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public IntPtr InternalHigh;
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/// <summary>Specifies a system-dependent status. Reserved for operating system use.</summary>
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/// <filterpriority>2</filterpriority>
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// Token: 0x040016F3 RID: 5875
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public IntPtr InternalLow;
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/// <summary>Specifies the high word of the byte offset at which to start the transfer.</summary>
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/// <filterpriority>2</filterpriority>
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// Token: 0x040016F4 RID: 5876
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public int OffsetHigh;
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/// <summary>Specifies a file position at which to start the transfer.</summary>
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/// <filterpriority>2</filterpriority>
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// Token: 0x040016F5 RID: 5877
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public int OffsetLow;
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// Token: 0x040016F6 RID: 5878
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internal int Handle1;
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// Token: 0x040016F7 RID: 5879
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internal int Handle2;
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}
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}
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