scripts
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@@ -0,0 +1,32 @@
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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// Token: 0x0200203E RID: 8254
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[Token(Token = "0x200203E")]
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[StructLayout(3)]
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public static class NOPHLIBNLHJ
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{
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// Token: 0x0600E47F RID: 58495 RVA: 0x003637B4 File Offset: 0x003619B4
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[Token(Token = "0x600E47F")]
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[Address(RVA = "0x17C16E0", Offset = "0x17C00E0", VA = "0x1817C16E0")]
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public static void NFOFDPCMALD([Optional] string NGPMADFHHKP)
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{
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StringBuilder stringBuilder = new StringBuilder("========== MARK ==========").AppendLine();
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if (!string.IsNullOrEmpty(NGPMADFHHKP))
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{
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StringBuilder stringBuilder2 = stringBuilder.AppendLine(NGPMADFHHKP);
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}
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int frameCount = Time.frameCount;
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float realtimeSinceStartup = Time.realtimeSinceStartup;
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Scene activeScene = SceneManager.GetActiveScene();
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throw new MissingMethodException();
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}
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// Token: 0x04009526 RID: 38182
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[Token(Token = "0x4009526")]
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private static string PJBDJEIKEJK = null;
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}
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