Files
2026-04-08 23:40:05 +02:00

151 lines
5.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using RecRoom.Tools.MakerPenTools;
using UnityEngine;
// Token: 0x020025B8 RID: 9656
[Token(Token = "0x20025B8")]
[StructLayout(3)]
public class BJBNBMCIFNG : AAGAFOEHBII
{
// Token: 0x06010BA8 RID: 68520 RVA: 0x003EEC98 File Offset: 0x003ECE98
[Token(Token = "0x6010BA8")]
[Address(RVA = "0x1B50620", Offset = "0x1B4F020", VA = "0x181B50620", Slot = "4")]
protected virtual void LOOLMGMJLNI()
{
MakerPenHandleManagerConfig <GNIONNGJPCA>k__BackingField = MakerPenHandleManager.ONCPNMDGGKG.<GNIONNGJPCA>k__BackingField;
GameObject gameObject = new GameObject("ScaleHandles");
this.DFEIOJDNOGD = gameObject;
GameObject gameObject2 = new GameObject("CenterHandles");
this.LANAELBKNDC = gameObject2;
Transform transform = gameObject2.transform;
Transform transform2 = this.DFEIOJDNOGD.transform;
transform.parent = transform2;
GameObject lanaelbkndc = this.LANAELBKNDC;
ScaleAxisHandleBase scaleCenterHandlePrefab = <GNIONNGJPCA>k__BackingField.ScaleCenterHandlePrefab;
Transform transform3 = lanaelbkndc.transform;
ScaleAxisHandleBase scaleAxisHandleBase = global::UnityEngine.Object.Instantiate<ScaleAxisHandleBase>(scaleCenterHandlePrefab, transform3);
this.OKNEIIKHJDL = scaleAxisHandleBase;
scaleAxisHandleBase.<ECCEAFJPCBD>k__BackingField = false;
ScaleAxisHandleBase okneiikhjdl = this.OKNEIIKHJDL;
int num = 0;
Quaternion identity = Quaternion.identity;
okneiikhjdl.Initialize(num, true, MakerPenHandle.FNHHECGOJKM.XYZ, identity);
List<MakerPenHandle> ccfimlhpadf = MakerPenHandleManager.ONCPNMDGGKG.CCFIMLHPADF;
ScaleAxisHandleBase okneiikhjdl2 = this.OKNEIIKHJDL;
ccfimlhpadf.Add(okneiikhjdl2);
GameObject dfeiojdnogd = this.DFEIOJDNOGD;
ScaleAxisHandleBase scaleSideHandlePrefab = <GNIONNGJPCA>k__BackingField.ScaleSideHandlePrefab;
Transform transform4 = dfeiojdnogd.transform;
ScaleAxisHandleBase scaleAxisHandleBase2 = global::UnityEngine.Object.Instantiate<ScaleAxisHandleBase>(scaleSideHandlePrefab, transform4);
ScaleAxisHandleBase[] mfigfpodbia = this.MFIGFPODBIA;
throw new ArrayTypeMismatchException();
}
// Token: 0x06010BA9 RID: 68521 RVA: 0x003EEDD4 File Offset: 0x003ECFD4
[Token(Token = "0x6010BA9")]
[Address(RVA = "0x203A1D0", Offset = "0x2038BD0", VA = "0x18203A1D0")]
public void OPEMIFENIJM<T>(ANECMOONIPJ<T> LHOMKMINCHH)
{
GameObject gameObject = this.DFEIOJDNOGD;
int num = 0;
if (gameObject == num)
{
string text = this.ToString();
}
gameObject += gameObject;
MakerPenHandleManager.ONCPNMDGGKG.DeactivateAll();
}
// Token: 0x06010BAA RID: 68522 RVA: 0x003EEF00 File Offset: 0x003ED100
[Token(Token = "0x6010BAA")]
[Address(RVA = "0x2169310", Offset = "0x2167D10", VA = "0x182169310", Slot = "5")]
protected virtual bool HPLIGIHMAHI<T>(ANECMOONIPJ<T> LHOMKMINCHH)
{
return true;
}
// Token: 0x06010BAB RID: 68523 RVA: 0x003EEF14 File Offset: 0x003ED114
[Token(Token = "0x6010BAB")]
[Address(RVA = "0x1B50E90", Offset = "0x1B4F890", VA = "0x181B50E90")]
public BJBNBMCIFNG()
{
ScaleAxisHandleBase[] array = new ScaleAxisHandleBase[6];
this.MFIGFPODBIA = array;
base..ctor();
}
// Token: 0x06010BAC RID: 68524 RVA: 0x003EEF38 File Offset: 0x003ED138
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6010BAC")]
[Address(RVA = "0x1B50AB0", Offset = "0x1B4F4B0", VA = "0x181B50AB0")]
static BJBNBMCIFNG()
{
Vector3[] array = new Vector3[6];
float z = Vector3.right.z;
array[1] = z;
Vector3 right = Vector3.right;
Vector3 vector;
float z2 = vector.z;
array[2] = z2;
float z3 = Vector3.up.z;
array[4] = z3;
Vector3 up = Vector3.up;
Vector3 vector2;
float z4 = vector2.z;
array[5] = z4;
float z5 = Vector3.forward.z;
array[7] = z5;
Vector3 forward = Vector3.forward;
Vector3 vector3;
float z6 = vector3.z;
array[8] = z6;
BJBNBMCIFNG.BOHIGAGDFIH = array;
Vector3[] array2 = new Vector3[6];
float z7 = Vector3.forward.z;
array2[1] = z7;
Vector3 forward2 = Vector3.forward;
Vector3 vector4;
float z8 = vector4.z;
array2[2] = z8;
float z9 = Vector3.right.z;
array2[4] = z9;
Vector3 right2 = Vector3.right;
Vector3 vector5;
float z10 = vector5.z;
array2[5] = z10;
float z11 = Vector3.up.z;
array2[7] = z11;
Vector3 up2 = Vector3.up;
Vector3 vector6;
float z12 = vector6.z;
array2[8] = z12;
BJBNBMCIFNG.DOGMDAIKKFB = array2;
}
// Token: 0x0400B1F1 RID: 45553
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400B1F1")]
protected ScaleAxisHandleBase OKNEIIKHJDL;
// Token: 0x0400B1F2 RID: 45554
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400B1F2")]
protected ScaleAxisHandleBase[] MFIGFPODBIA;
// Token: 0x0400B1F3 RID: 45555
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400B1F3")]
private GameObject LANAELBKNDC;
// Token: 0x0400B1F4 RID: 45556
[Token(Token = "0x400B1F4")]
private static Vector3[] BOHIGAGDFIH;
// Token: 0x0400B1F5 RID: 45557
[Token(Token = "0x400B1F5")]
private static Vector3[] DOGMDAIKKFB;
}