Files
2026-04-08 23:40:05 +02:00

46 lines
1.4 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000760 RID: 1888
[Token(Token = "0x2000760")]
[StructLayout(3)]
public class CameraCutSequences : MonoBehaviour
{
// Token: 0x06003691 RID: 13969 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6003691")]
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003692 RID: 13970 RVA: 0x000E4D48 File Offset: 0x000E2F48
[Token(Token = "0x6003692")]
[Address(RVA = "0x1376990", Offset = "0x1375390", VA = "0x181376990")]
private void Update()
{
GameObject gameObject = Camera.main.gameObject;
this.camGobject = gameObject;
Transform transform = base.gameObject.transform;
Transform transform2 = Camera.main.gameObject.transform;
Vector3 vector;
float z = vector.z;
Transform transform3 = base.gameObject.transform;
Transform transform4 = Camera.main.gameObject.transform;
}
// Token: 0x06003693 RID: 13971 RVA: 0x000E4DB8 File Offset: 0x000E2FB8
[Token(Token = "0x6003693")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public CameraCutSequences()
{
}
// Token: 0x04002EBF RID: 11967
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002EBF")]
public GameObject camGobject;
}